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Z. Schwartz

  • Home
  • Gallery
    • Gallery
    • High-Res Gallery
  • Process
    • Neural Project
    • Doomfletch Walkthrough
  • About
  • Blog
CroppedMe1.jpg

 

schwartz@raelsatu.com

 

     I'm a self-taught 3d artist born on the East Coast, currently residing in Bellevue, Washington .  I go by the alias Raelsatu (my primary), and Raevantiel. You can find my work posted/shared across various websites;  My primary interests are technical art, lighting, visual design, procedural workflows, nature, —- environment creation.

Here you can view my portfolio, comprised of 3d images/videos regularly produced & put on display.

 

 

 My skillset includes extensive knowledge of:

    

     3ds Max

    Unreal Engine

    Substance Designer

    Speedtree 

World Machine                                                      

    Corona Render                                                                       

    Octane Render                                                      

    Photoshop    

    Zbrush                             

 

     Hard-surface modeling

     [Procedural] Texture authoring

     Flora asset pipeline for real-time

Terrain heightmap generation

     Scripting/programming via UE4 blueprints

     Lighting and rendering  

     Physically-based materials (PBR)/real-time shader development                                                

     Conceptualizing/Pre-viz