I'm a self-taught 3d artist born on the East Coast, currently residing in Bellevue, Washington . I go by the alias Raelsatu (my primary), and Raevantiel. You can find my work posted/shared across various websites; this being my official one.
Here you can view my portfolio, comprised of 3d images/videos regularly produced & put on display.
My skillset includes extensive knowledge of:
[Procedural] Texture authoring
Flora asset pipeline for real-time
Terrain heightmap generation
Scripting/programming via UE4 blueprints
Lighting and rendering
Physically-based materials (PBR)/real-time shader development